In this tutorial, we will build a simple audiobook player using Python and CustomTkinter. You will learn how to convert text into speech using gTTS and play it with PyGame. We will also implement play, pause, and stop controls, like those in a real audio player. By the end, you will have a clean and functional desktop audiobook app. Prerequisite: This tutorial is part of the standalone tutorial. π View the standalone tutorial Preliminary Before I begin, it is recommended to activate the virtual environment before installing the relevant dependencies. python -m venv venv venv\Scripts\activate pip install customtkinter pillow gTTS pygame CTkMessagebox pypdf Then, the following steps include setting up the file structure, app.py, and two additional folders: the uploads and media folders. The media folder contains the icons necessary to build the app; there are read, pause, and stop icons, as shown on the diagram. Step 1: Build up the app interface I have 4 sections here: the...
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